Uusimmat

Virtaako suonissasi Dovahkiinin veri? Testaa siis Skyrimin beta-päivitystä!

24.01.2012 17:00 Miikka Lehtonen

Skyrimin suurempaa, versionumeroa 1.4 kantavaa päivitystä on odoteltu jo hetken aikaa. Sieltähän se hiljalleen valuu ja korjauslista on aika muikea. Mutta toistaiseksi sen saavat vain ne jäätävimmät pohjolan urhot, joiden suonissa virtaa jos ei lohikäärmeiden niin ainakin Dovahkiinin veri — se kun on vielä beta-vaiheessa.

Skyrimin v1.4-päivitys on todellakin ladattavissa vaikka tältä istumalta, mutta vain betana. Betahan tarkoittaa sitä, että päivityksestä löytyvät jo kaikki ominaisuudet ja se alkaa olla jo siinä kunnossa, että se ei välttämättä räjäytä konettasi liekkeihin. Tästä huolimatta niin Bethesda kuin mekin kehoitamme rohkeita urhoja ottamaan talletuksistaan varmuuskopiot ennen asennusta.

Mutta miten päästä mukaan? Helposti. Steamin Settings-valikosta löytyy Account-alasivu ja sieltä taas Beta Participation -pudotusvalikko. Sen kautta voi napsauttaa itsensä mukaan Skyrimin betaan.

Ja tässä päivityksen sisältö.

General
  1. Skyrim launcher support for Steam Workshop*
  2. General optimizations for memory and performance
  3. Optimized bookshelf script in player-owned houses that would occasionally cause active scripts to lag and also cause an increase to saved games filesize (PS3)
  4. Improved compiler optimization settings
  5. Memory optimizations related to scripting
  6. Fixed crashes related to pathing and AI
  7. Fixed crash in Haemar’s Shame if player had already completed ”A Daedra’s Best Friend”
  8. Fixed rare crash with loading saved games
  9. Fixed issue with accented characters not displaying properly at the end of a line
  10. Fixed issue where quests would incorrectly progress after reloading a save
  11. Fixed issues with placing and removing books from bookshelves in the player’s home
  12. Fixed issue where weapon racks and plaques would not work correctly in player’s house if player immediately visits their house before purchasing any furnishing.
  13. Fixed issue where the player house in Windhelm would not clean up properly
  14. Fixed crash related to giant attacks and absorb spells
  15. Fixed issue with ash piles not cleaning up properly
  16. Fixed occasional issue where overwriting an existing save would fail
  17. Fixed memory crash with container menu
  18. Fixed infinite loop with bookshelves
  19. Fixed issue where traps in Shalidor’s Maze would not work properly in French, German, Spanish and Italian versions
  20. Fixed issue where transforming back to human from werewolf would occasionally fail
  21. Bows and daggers will display properly when placed on weapon racks
Quests
  1. The Unusual Gem inside the Thalmor Embassy is now accessible after finishing ”Diplomatic Immunity”
  2. In ”Breaching Security”, the quest token is no longer required to receive a fortune reading from Olava the Feeble
  3. Fixed issue where Galmar would not complete Joining the Stormcloaks properly if ”Season Unending” was an active quest
  4. Fixed issue where starting ”Season Unending” after finishing ”Joining the Stormcloaks” would prevent ”The Jagged Crown” from starting properly.
  5. Fixed issue progressing through ”Message to Whiterun” while ”Season Unending” was still open would block progression for both quests.
  6. In ”Arniel’s Endeavor”, fixed issue where a quest journal would trigger multiple times
  7. In ”Forbidden Legend”, the amulet fragment can no longer disappear after player leaves a dungeon without taking it
  8. Fixed rare issue in ”Forbidden Legend” where killing Mikrul Gauldurson while sneaking would make his corpse unaccessible
  9. In ”The White Phial”, the phial can no longer disappear if player leaves dungeon without taking it
  10. ”The White Phial” will now start properly if player already has a briar heart in their inventory
  11. Player can no longer get stuck in Misty Grove after completing ”A Night to Remember”
  12. Fixed issue where leaving Riften during ”A Chance Arrangement” would prevent quest from progressing
  13. In ”Darkness Returns”, a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest
  14. In ”Revealing the Unseen”, if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly
  15. ”Onmund’s Request” will now start properly if player has already found Enthir’s staff before receiving this quest
  16. Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor
  17. ”Repairing the Phial” will start properly if player already has unmelting snow or mammoth tusk in their inventory
  18. Finding Pantea’s Flute before speaking with Pantea no longer prevents her quest from updating
  19. In ”The Break of Dawn”, fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis
  20. Fixed rare issue in ”The Mind of Madness” where player is unable to equip the Wabbajack
  21. Fixed issue in ”Pieces of the Past” where Mehrunes Dagon’s Razor will not trigger properly if player leaves the cell for extended period of time before activating it
  22. ”Blood’s Honor” will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest.
  23. Fixed rare issue where ”Dampened Spirits” would not start properly
  24. Fixed issue where killing guards in Cidhna Mine would block progression for ”No One Escapes Cidhna Mine”
  25. Fixed numerous issues with ”Blood on the Ice” not triggering properly
  26. In ”Blood on the Ice”, Calixto can now be killed if player owns a house in Windhelm
  27. In ”The Cure for Madness”, killing Cicero then resurrecting him no longer impedes quest progress
  28. Fixed rare issue in ”To Kill an Empire” where an NPC would fail to die properly
  29. Clearing Knifepoint Ridge before starting ”Boethiah’s Champion” no longer prevents quest from starting.

Kestääkö kanttisi vai odotatko julkaisuversiota?

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