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Star Wars Jedi: Survivor päivittyi korjaavilla parannuksilla

17.05.2023 22:29 Muropaketin toimitus

Respawn ja EA ovat julkaisseet Star Wars Jedi: Survivoriin uuden päivityksen, joka sisältää useita teknisiä korjauksia.

Varsinkin Star Wars Jedi: Survivorin PC-versio on kärsinyt teknisistä ongelmista ja bugeista, joka on tehnyt pelikokemuksesta välillä kivisen. Uusi päivitys, joka saapui tänään PC:lle ja on luvassa myöhemmin myös PlayStationille ja Xboxille, korjaa nyt monia pelistä löytyneitä bugeja.

Muutoslogi näyttää kokonaisuudessaan tältä:

  • (PC only) Improved content caching to reduce hitching.
  • (PC only) Improved thread handling when raytracing is turned off.
  • (PC only) Fix for an issue where lowering the PC visual settings would incorrectly lower your resolution scale if FSR is disabled.
    • Note: if you previously disabled FSR and are playing on a lower visual quality, you may want to readjust your quality settings.
  • (PC only) Fix for a reset button not responding on PC when using both controller and keyboard.
  • Various performance fixes.
  • Stability improvements.
  • More robust detection of pre-order and deluxe content in-game, preventing players from only randomly having access to the content.
  • Various collision and navigation improvements to prevent issues where characters get stuck out of bounds.
  • Fixed an issue where Drya Thornne would become invincible.
  • Music-related fixes
  • Fixed an issue where Bode wouldn’t grab the senator during some New Game+ playthroughs.
  • Fix for a bug where the Skriton wouldn’t appear correctly.
  • Fix for Dagan not appearing correctly in a cinematic.
  • Fixed some rare instances of players being unable to progress further in the game even after reloading.
  • Fix for a bug where the Gorocco would disappear mid-combat.
  • Fix for an issue where Cal would get stuck in a specific Blaster state if dying while in it.
  • Fix for a bug where BD-1 wouldn’t be able to open a door.
  • Fix for void tear interactions not working correctly.
  • Fix for trying to load corrupt save games sometimes leaving you in the main menu. It will now correctly attempt to load your backup save.
  • Improved UX for Koboh matter turrets that players were previously unable to exit out of.
  • Fix for the Rancor and the Mogu not correctly leaving Cal’s XP behind when he respawns.
  • Fix for a bug where the Skills menu wouldn’t correctly close.
  • Improved sync for sound during one of the cinematics.
  • Fix for the environment not loading correctly on Koboh after Cal respawns.