StarCraft: Ghostin konseptikuvat löytyivät netistä

23.03.2009 12:50 | Jukka O. Kauppinen

Laatupeleistään tunnettu Blizzard on siitä vänkä puoti, että firma vetäisee raakasti pitkällekin työstetyt pelinsä vessanpöntöstä, jos laatu ei vastaa firman kovimpia vaatimuksia. Niin kävi muun muassa Warcraft-seikkailupelille ja StarCraft: Ghost -toimintapelille. Jälkimmäisen kuvamateriaalia on nyt löytynyt netin uumenista.

Ghostin piti olla yksin- ja moninpelattava räiskintä, jolla Blizzard haastaisi niin Metal Gearit kuin Splinter Cellit. Alkujaan PC:lle, GameCubelle, Xboxille ja PS2:lle työstetyn pelin piti ilmestyä jo 2003 lopussa. Kehitys kuitenkin jätettiin kesken syystä tai toisesta.

Blizzard-faneille kuitenkin hieman kivoja konseptikuvia tästä projektista:

Ja hieman leikaten & liimaten ihan alkuperäistä Ghost-pelitietoa Blizzardilta vuodelta 2002:

In StarCraft: Ghost, players take the role of Nova, a lethal Ghost operative skillfully trained in the arts of espionage and tactical combat. Twenty years of ruthless physical conditioning and techno-psychological instruction have made Nova a being of terrifying potential. With the help of a determined group of allies, players follow a series of story-driven missions, engaging in a deadly mix of planetary battles and dangerous solo operations. To complete their mission objectives, players must execute intelligent tactical decisions while mastering an advanced arsenal of sophisticated weaponry.

As the story unravels, players find themselves traversing uncharted terrain and battling adversaries never before seen by followers of the series. Bold 3D graphics give players a new, in-depth perspective on familiar planets and former battlefields from the legendary universe. A dynamic 3rd-person camera view displays dramatic lighting, startling detail, and a blend of realistic and fantastical design. Co-developed by Blizzard Entertainment and Nihilistic Software, Inc., StarCraft: Ghost is scheduled for release in late 2003.

Ja päivitettyä tietoa vuodelta 2005:

Over the past few months we’ve focused on further developing StarCraft: Ghost’s single-player campaign while also expanding the game’s multiplayer features.

New to StarCraft: Ghost are even bigger multiplayer battles, as the game now allows up to 16 players to each take on the role of one of eight different playable units and operate a number of powerful vehicles from the StarCraft universe. In the new Invasion scenario, players seize strategic points on a map to gain access to valuable resources, which in turn help them destroy their enemy’s base and win the game. Upon release, StarCraft: Ghost will support multiplayer matches for Xbox players on Xbox Live and for Playstation 2 owners over®, allowing gamers from around the world to compete in multiple settings from the StarCraft universe.

StarCraft: Ghost will feature highly stylized character models, over-the-top special effects, and immersive 3D environments that reward creative exploration. The game’s deeply evolving story line and unique blend of stealth and action-based gameplay will take full advantage of Blizzard’s StarCraft universe and refine the epic experience to the level of the individual soldier. The game is currently scheduled for release in 2006 for Xbox and Playstation 2.

Lisää kuvia: Starcraft: Ghost Concept Art

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